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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2281
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Posted - 2014.11.26 04:33:14 -
[1] - Quote
So is this a veiled suicide-ganking nerf? Because a big portion of freighter ganks is done by single players, or small groups of players, with multiple accounts each. There's no way that some dude with a bunch of bombers, or derpy miners sucking at Veld, are responsible for this change.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2281
|
Posted - 2014.11.26 05:20:25 -
[2] - Quote
Tyberius Franklin wrote:Destiny Corrupted wrote:So is this a veiled suicide-ganking nerf? Because a big portion of freighter ganks is done by single players, or small groups of players, with multiple accounts each. There's no way that some dude with a bunch of bombers, or derpy miners sucking at Veld, are responsible for this change. I'm not a CCP dev, but 20 plus ISboxer mining fleets would have been plenty of reason for this long ago were the decision mine. Killing other multiboxed activities facilitated by the same would just be the icing on the cake. That said it's not a change in eve without someone getting a persecution complex over it. Something tells me that CCP isn't targeting miners, because mining is already suicidally-boring, and quite frankly, CCP needs all the miner bots it can get to supply the market with ore. Granted, we can let the invisible hand take over and pay the 50 ISK per unit of Trit that it's actually worth in a normal gameplay environment, so this isn't as troubling from this perspective.
However, in the case of suicide-ganking, it's much more worrisome, because that means that CCP is targeting it as an activity in a way that's different from decreasing the server-wide mineral output. Unlike any other activity in the game, freighter-ganking is one that relies on multiple participants in one form or another, and the time constraints inherent to it mean that one person can't do it as efficiently by slowly, manually tabbing through windows and activating the gankers one at a time.
Now, it's fine if CCP wishes to say that freighter-ganking should be a group thing, that's fine. But then they shouldn't hold it to a double standard, and change current game mechanics so that the activity is as alt-friendly as all others. It's a fact that CONCORD on grid results in a decreased CONCORD response time, which is a problem for someone trying to manually gank with multiple accounts, as each subsequent shooter after the first will suffer an efficiency loss. This type of penalty doesn't exist for someone manually mining with multiple accounts, whether or not they're using multiboxing software (the only difference they'd experience is an increase in effort).
CCP is literally saying that freighter-ganking is the only activity in the game that will now penalize small groups of players using alts in comparison to multiple players using one account each. And I personally don't think that such a double standard should exist.
PS: I don't multibox or gank freighters.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2281
|
Posted - 2014.11.26 05:44:21 -
[3] - Quote
Masao Kurata wrote:Destiny Corrupted wrote:It's a fact that CONCORD on grid results in a decreased CONCORD response time, which is a problem for someone trying to manually gank with multiple accounts, as each subsequent shooter after the first will suffer an efficiency loss. Actually the squad's assigned to them until their ship's destroyed, as long as everyone shoots at (very) approximately the same time everyone gets the full response time. Which is my point: all shooters need to shoot at the same time in order to achieve normal efficiency. This means either multiple players shoot at the same time using one account each, or one player uses software to accomplish the same thing with multiple accounts.
A single player manually shooting with multiple accounts is getting penalized in a way that is not applied to any other form of alt usage in the game. Seriously, I can't think of a single other one.
So if CCP goes through with this without extra modifications, they're basically saying that one player, at the expense of extra input effort, can use alt accounts with the efficiency of multiple players using single accounts for any activity except freighter-ganking (i.e., "being mean to others"). There's also the matter of multiple bombers, but that's such a fringe case that I doubt CCP is balancing around it anyway, as I said before.
My issue here is the precedent this rule change sets.
Alavaria Fera wrote:Masao Kurata wrote:Destiny Corrupted wrote:It's a fact that CONCORD on grid results in a decreased CONCORD response time, which is a problem for someone trying to manually gank with multiple accounts, as each subsequent shooter after the first will suffer an efficiency loss. Actually the squad's assigned to them until their ship's destroyed, as long as everyone shoots at (very) approximately the same time everyone gets the full response time. Ah I see. So unless there's a CONCORD on grid when you agress, it will have to take a timer to spawn them? Can a CONCORD that has killed a ganker immediately kill someone else who was already agressed 2 seconds ago, or will it essentially only start killing other people if they agress in front of it? The first CONCORD spawn (for the first ganker) will start killing the second ganker before the second CONCORD spawn appears for the second ganker, as long as it's finished killing the first ganker first.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2281
|
Posted - 2014.11.26 06:00:03 -
[4] - Quote
Deimos Barret wrote:Destiny Corrupted wrote:[quote=Tyberius Franklin][quote=Destiny Corrupted] ... However, in the case of suicide-ganking, it's much more worrisome, because that means that CCP is targeting it as an activity in a way that's different from decreasing the server-wide mineral output. Unlike any other activity in the game, freighter-ganking is one that relies on multiple participants in one form or another.... So wait. You're saying that these people are going to have to go make FRIENDS with other REAL PEOPLE playing this MMO?.. To do that thing that SHOULD require multiple PEOPLE to do? HEAVENS! Don't get me wrong. I think freighters dying his hilarious. Do I think one dude should hit F1 and have 15 tornados fire? Hell no. If you want to kill people that badly, make a corp and meet people who like killing people too. Isn't that the point? You didn't actually read what I wrote, did you?
What I said was that as far as suicide-ganking goes, the requirement to make friends in order to conduct this activity shouldn't be held to a double standard, since there's no requirement to make friends for any other activity in the game, due to the fact that using alts is as, or even more efficient than doing it with other players.
You don't need to have friends to cyno your capital ship around the universe, you don't need to have friends in order to run a mission and salvage at the same time, and you don't need to have friends to casually tab through multiple clients during the course of a strip miner cycle. But you [b]will[/b[ need friends to gank freighters. Double standard.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2281
|
Posted - 2014.11.26 06:12:35 -
[5] - Quote
Tyberius Franklin wrote:Incursions and WH site runners should be able to reasonably solo all of their content as well by this logic. We've had a double standard for a while, and while it wasn't linked to the number of people it WAS linked to the number of clients.
All of there activities that could be multiboxed will be losing efficiency, but if other activities have a bar set in a place where multiple people are needed to accomplish a task then that means there is room in the game for it and no reason to homogenize effort or player count requirements.
Once again:
- Incursions and Sleepers are not kill triggers, and are already done solo by single players with alts. - No other activity gains efficiency from multiboxing. The only thing that multiboxing does for other activities is decrease the effort of input required to conduct them. Meanwhile, suicide-ganking will suffer an [/i]actual[/i] efficiency loss, due to the necessity for more accounts.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2281
|
Posted - 2014.11.26 06:25:25 -
[6] - Quote
There's literally no way for them to detect people using mouse/keyboard drivers to bind multiple key presses to one button. None.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2282
|
Posted - 2014.11.26 06:37:14 -
[7] - Quote
Tyberius Franklin wrote:The broad claim that no other activities gain efficiency from multiboxing I have great issue believing. Mainly because of your failure to recognize that the reduction of inputs is an efficiency increase in that it eliminates any input lag accross clients and ensures that each client is fully contributing to whatever task is being done from the moment the player instructs the first client to engage.
Also, as stated the kill trigger is irrelevant in determining if an activity will suffer loss. It can either be done as fast as now or it can't and it's a hard sell that 10 clients in combat won't suffer slower completion times without imput broadcasting. Let me rephrase that a little bit.
Yes, you do suffer an efficiency loss in other activities. But in comparison to having to deal with CONCORD during a suicide-gank, it's so minor that it's practically meaningless. Does the extra second it takes you to switch between accounts make a difference in how much money you make using 3-minute-duration strip miners, or when you're shooting an NPC that takes 3 minutes of focused firepower from a dozen ships to die? Yes, it does, to the tune of half a percentage point.
For a suicide-ganker, it would be the difference between using 10 ships, and 15.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2282
|
Posted - 2014.11.26 06:45:33 -
[8] - Quote
sniperskitz wrote:Jita spam ban when?
Also to everyone saying impossible to detect hardware macros and all the else, they will be looking at commands sent to server, if they are too fast and consistent it will be monitored and reviewed.
Just wait for ISBoxer to have a delayed broadcast option What is the difference between having mouse drivers input F1-F4 with a single button press (also keep in mind that pretty much all hardware macros now support the addition of delays between commands), or yours truly picking up a Tic Tac container from the desk and using it to uniformly press those same keys on the keyboard at once?
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2282
|
Posted - 2014.11.26 06:57:22 -
[9] - Quote
Sheffsam wrote:I would hazard a guess that even using a tictac container will have minor differences in ms, while a macro will repeat a consistent pattern. One thing computers are good at is recognising patterns, if they are asked to do so. I'm not a developer though, so I have no idea if that's something that could practically be done within eve. You can very easily randomize the delay using most software solutions.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2283
|
Posted - 2014.11.26 09:23:11 -
[10] - Quote
Robert Caldera wrote:Destiny Corrupted wrote: You can very easily randomize the delay using most software solutions.
isbotter is obvious, randomized or not. You will be busted, for right. Too bad I'm talking strictly about hardware macros done with mouse and keyboard drivers. My Logitech mouse has a scripting feature which can be used to do exactly what I described, and no ISBoxer is involved. For CCP to be able to detect that sort of thing on a broad scale, they'd need to utilize levels of spyware dickery that would make Israel's military blush.
Suggestion: learn how to read.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2283
|
Posted - 2014.11.26 09:39:29 -
[11] - Quote
Agent Intrepid wrote:Destiny Corrupted wrote:Robert Caldera wrote:Destiny Corrupted wrote: You can very easily randomize the delay using most software solutions.
isbotter is obvious, randomized or not. You will be busted, for right. Too bad I'm talking strictly about hardware macros done with mouse and keyboard drivers. My Logitech mouse has a scripting feature which can be used to do exactly what I described, and no ISBoxer is involved. For CCP to be able to detect that sort of thing on a broad scale, they'd need to utilize levels of spyware dickery that would make Israel's military blush. Suggestion: learn how to read. You should learn to read. Isboxer is not banned, input broadcasting is. And you would be right to assume that if you find some way to achieve the effect of input broadcasting or something closely related through other means then CCP will enforce their rules and ban you anyway. We would like to clarify that it does not matter how Input Broadcasting and Input Multiplexing are being done, whether through use of software or modified hardware. Our only concern is regarding how it is being used in the EVE universe. Another winner here.
Here's a tl;dr for you, since you won't take the valuable time out of your life to read the discussion that led up to this anyway: there's no way for CCP to detect these forms of input multiplication. Do you even begin to comprehend how absurdly invasive it would be to put software that can do this into their game?
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2283
|
Posted - 2014.11.26 09:49:50 -
[12] - Quote
corebloodbrothers wrote:Destiny Corrupted wrote:Another winner here.
Here's a tl;dr for you, since you won't take the valuable time out of your life to read the discussion that led up to this anyway: there's no way for CCP to detect these forms of input multiplication. Do you even begin to comprehend how absurdly invasive it would be to put software that can do this into their game? I wouldnt be so sure there is no detection possible. I am sure it is. Actions are unique and logged, so is loggin accounts on ip, owner of accounts, combine it, see the actions and the patern. Tons of ways. But try it and let us know how it worked out for you And now we again go back to the question that I asked three pages ago:
What is the difference between having mouse drivers input F1-F4 with a single button press (also keep in mind that pretty much all hardware macros now support the addition of delays between commands), or yours truly picking up a Tic Tac container from the desk and using it to uniformly press those same keys on the keyboard at once?
Kagura Nikon wrote:Do you understand that this is trivial under any DirectX software because all share the same HAL of your operating system. So Any software in same user space using the same hal can be easily identified without installing ANY extras to your computer?
Or how do you think your NVIDIA control pannel know what game you are playing?
People have illusions of how isolated and secure their computer is.... So what you're saying is that CCP will now blanket-ban every player who has keyboard and/or mouse drivers installed on their system? Because once again, there's no way for them to differentiate between a physical key press and one that was sent down through these drivers without hooking these processes somehow.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2283
|
Posted - 2014.11.26 10:04:54 -
[13] - Quote
Ssabat Thraxx wrote:omg d00d, what if I pass out drunk here at my desk... and my face slams into the keyboard.. and it, like, activates all my mods at once??? oh shitzkees.... Seriously, do you realize how pathetic your arguments of minutia look to everyone else? You're not even arguing about what the rule is all about. Here, have a Tic Tac. For someone who hasn't actually read my arguments, you sure are inclined to talk about them a lot.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2283
|
Posted - 2014.11.26 10:12:22 -
[14] - Quote
Shivanthar wrote:What you're talking about is input serialization, not multiplication. Serializing multiple input patterns one after another. Input multiplication, on the other hand, is giving parallel inputs to more than one client. If serialized quicky, yes, you can make input serialization to include alt-tabbing and multiplying over multiple windows. However, since there will always be a pattern while executing this, it would be even more easier to get into trap as with same detection algorithm.
Not to mention my single "developer mind" is thinking a small portion. There is a whole team working on it in CCP. Anyone serious about multiboxing can easy get rid of anything that remotely resembles a pattern. Furthermore, anyone multiboxing already uses variable delays with their inputs. I doubt many are stupid enough to just send off commands to multiple clients without them (multiplication, as you call it).
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2284
|
Posted - 2014.11.26 10:31:12 -
[15] - Quote
Devious Johnson wrote:to all you people talking about how ccp are not going to be able to track the isboxers attempting to circumvent the new rule..
your forgetting one important point.. alot of isboxers have their characters named
botter 1 botter 2 botter 3 botter 4 ........ botter 20
replace botter with a random character name but they stll have the number after it lol... As I said earlier, I have a feeling that this change is aimed purely at those using the tool to gank freighters.
I have a hard time believing that this is a miner/incursioner issue when so many of those players not only use ISBoxer, but use it to bot gameplay activities, instead of just bypassing the requirement to play with others. And no matter how obvious they are about this...*looks at the fleets of 10+ Macks with 01-10 naming schemes all across space*...Nothing has ever been done to punish them.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2284
|
Posted - 2014.11.26 10:44:10 -
[16] - Quote
Agent Intrepid wrote:I hope CCP will have an effective means to detect and enforce their eula against such people. Not without stuffing your computer full of malware.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2284
|
Posted - 2014.11.26 10:58:19 -
[17] - Quote
Not falling for it.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2284
|
Posted - 2014.11.26 11:04:00 -
[18] - Quote
RUS Comannder wrote:The author of IS Boxer was on Redditt early today or yesterday, and stated he would write in a stop for any game violating behavior and it would be applied when you choose the game you are going to play. And no, you cannot pick WOW and then play Eve. In my line of work unemployment, this is commonly know as an "externality."
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2284
|
Posted - 2014.11.26 11:16:05 -
[19] - Quote
Robert Caldera wrote:James Baboli wrote: I get <10ms lagtimes when manually alt-tabbing hard and using keybinds. It all comes down to the granularity of the logs in question as to whether it can be done or not.
the question is whether you want to risk your accounts and hope your tool isnt going to be detected, your business. If you implement something like isbotter using other tools, which does same or nearly same thing and looks same as isbotter for other players, chances are you getting busted as good as real isbotters, there is no much difference then. So now legit players will have to fly around and muse to themselves: "gee, I sure hope I don't look like someone broadcasting inputs just because I'm pressing my F keys very consistently." Nice. Instituting blanket punishment on people who only seem like they're breaking the rules is always the enlightened solution.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2284
|
Posted - 2014.11.26 11:25:05 -
[20] - Quote
Thomas Mayaki wrote:Warr Akini wrote:I've had a good suicide ganking run, but the wave of nerfs against it don't seem to be stopping anytime soon.
Thanks. It's been fun. This is not a nerf against ganking its a nerf on bot-aspirant behavior. If you repent your former sins I'm sure there will be a place in the New Order for you. You may read up on the CODE at http://www.minerbumping.com/p/the-code.html It is very much a nerf on freighter-ganking, seeing as how it's the only activity, when done solo, that necessitates outside software in order to reach the same level of efficiency that is reached in all other activities by employing alts the normal alt-tabbing way.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2285
|
Posted - 2014.11.26 11:26:29 -
[21] - Quote
Robert Caldera wrote:Man, its funny how hordes of isbotters claiming here how they cant be caught. Holy ****, go try it out after January, 1st if you're so smart and tell us how it went for you. The issue isn't that people breaking the rules will be caught; the issue is that innocent people will be caught for false positives. You have, just a few posts ago, admitted to that yourself.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2285
|
Posted - 2014.11.26 11:29:19 -
[22] - Quote
CCP Random wrote:Josef Djugashvilis wrote:To all those who intend to 'bend' the rules regarding ISboxer
It is good to see that gambling has been taken to a new level: my ability to circumvent the rules, bets that CCP will not be able to tell and perma ban my zillion accounts.
High stakes indeed. I recommend to rethink this approach. It is detectable for us. Can you also detect someone using mouse drivers to send multiple commands with one button? We've been asking this for many, many pages now.
Robert Caldera wrote:you try to back up your pro-isbotter attitude by false positives? I dont care, because I'm sure threre wont be that many. Being "sure" about something isn't equivalent to science. Until CCP confirms that they can differentiate between legit key presses and software input of any type, it's just wishful thinking on your part.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2286
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Posted - 2014.11.26 11:38:04 -
[23] - Quote
Cannibal Kane wrote:All that means for me... I have more active wartargets in big ships. Who still won't undock for you to shoot them.
Hey, do you really think that if CCP's willing to get rid of awoxing and small-op freighter ganks in a single patch, that something like war isn't headed for the chopping block as well?
I thought you were smarter than that.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2286
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Posted - 2014.11.26 11:49:03 -
[24] - Quote
Cannibal Kane wrote:It not about being smart... it is just that I do not care. EVE is not that high of a priority in my life that it matters enough for me to start throwing my toys out my cot.
It is a game I play, the minute the game becomes something I cannot play the way I would like or I cannot adapt to a change I move on. it really is that simple.
If I cannot wardec anymore, I will move to low. Something I am already considering. If you didn't "care," you wouldn't be playing it to begin with. Your presence alone indicates the presence of some degree of caring. And the fact that you care conflicts with your expressed support for bad gameplay changes, at least from the perspective of a high-sec pvper.
So it's either you're lying, or you actually want the game to fail.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2286
|
Posted - 2014.11.26 11:53:34 -
[25] - Quote
CCP Random wrote:Destiny Corrupted wrote: Can you also detect someone using mouse drivers to send multiple commands with one button? We've been asking this for many, many pages now.
Yes. This is amazingly troubling. What do you have running on our systems, now? This, combined with the fact that I recently noticed that the standalone EVE client is asking permission to hook to the Steam client if it's running (and it literally won't start up without being given said permission), makes me think it's time to start running EVE in a VM with every spoofed to hell and back.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2286
|
Posted - 2014.11.26 12:00:30 -
[26] - Quote
Cannibal Kane wrote:Change is inevitable, I will adapt or I will move to the next best thing. So in your eyes, the only two options are adaptation or quitting, and not something like, say, trying to influence the product's direction in terms of development? That's pretty bleak.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 12:18:35 -
[27] - Quote
Deck Cadelanne wrote:You might have to play with friends when you want to go gank a freighter now. Why is that so tragic?
Because if this is their intent with this change, they're not going to stop here. It means they view freighter ganking as the problem, and not ISBoxing.
Thomas Mayaki wrote:'when done solo' - I think I see where you and I differ. I don't believe that one player should be able to take out a freighter using a program and would consider it more cheating than ganking. A group of players yes, a solo players no. I suggest you look at CODE. killboard with regard proper freighter ganking. Why should freighter-ganking be different from any other alt-friendly activity (read: all of them) in the game?
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 12:33:51 -
[28] - Quote
Robert Caldera wrote:whats so hard to understand there? They dont want 1 man to do these things like there were 20 men in automated manner. Freighter ganking is no problem, freighter ganking by 20 catalysts from 1 dude isbotted fleet IS a problem! The costs and penalties associated with the act are the same, no matter how the act is performed. Twenty characters are going to suffer security status losses and get kill rights made on them, and twenty ships are going to be destroyed by CONCORD with no insurance payouts.
You're saying that it's a problem, but you're not aying why it's a problem, and that's the issue. So maybe you should tell us, and while you're at it, also tell us why one player using multiple accounts to gank someone is bad, but one player using multiple accounts to run pve content isn't.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 12:42:48 -
[29] - Quote
Robert Caldera wrote:Destiny Corrupted wrote: You're saying that it's a problem, but you're not aying why it's a problem, and that's the issue. So maybe you should tell us, and while you're at it, also tell us why one player using multiple accounts to gank someone is bad, but one player using multiple accounts to run pve content isn't.
it has been said lots of times already, not going to reiterate on details. You are acquiring too much advantage as solo player by automating x clients, which is prohibited for a good reason per EULA per SE. Move on its done. Nothing is being automated in a freighter gank.
Good job on avoiding the question like a pro, though.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 12:51:25 -
[30] - Quote
There's no automation. Input broadcasting isn't automation. You don't even need software to do this (although it's much simpler with software). You can have separate computers for each EVE client, align everything nicely, and use a hardware solution to multiply your input across all of them. And yet nothing is being automated, because everything that happens on every client is the direct result of your interaction with your input device.
Man, you're really bad at this trolling thing.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 13:10:56 -
[31] - Quote
Krane Makanen wrote:Fine they want to bring this rule in, I donGÇÖt agree with all aspects as ore prices will sky rocket due to the lack of minerals on the market for one. Mineral prices aren't going to be any different after this initial speculation settles down. They haven't been doing anything about bot miners or ratters since they became a thing pretty much when this game came out, and they're not going to start now, suddenly, just because input broadcasting becomes illegal. The only players affected by this will be suicide-gankers, whom this change is aimed at.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 13:30:20 -
[32] - Quote
Greg Inglis wrote:Lol so basically they don't ban bots and they want to ban ISboxers... sigh That's the elephant in the room that very few of the people who are jumping for joy in this thread want to acknowledge.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 14:00:11 -
[33] - Quote
No wonder one of my ganker friends laughed at this.
I just tested with a few clients, and at lower settings and a few other small changes, you can cycle through them and activate modules pretty much as quickly as you can hit keys on the keyboard. And the best part is, alt+tab is a windows function, and can seamlessly be combined with any other singular input, such as a hotkey for the module slot that your weapon rack is located in. Works perfectly, too; all of the modules were in the ready state when going back through the clients to check if it worked. Can literally slide by finger across a set of keys, like the F keys, to make this work.
Caveat: windows can't be minimized (have to be active in the background, or side by side).
Congrats, CCP. The only players I see this change affecting more than marginally is those who use multiboxing software in a targeting-critical environment, such as logistics in incursions. For everyone else, you're adding the hassle of having to move each character manually, and that's about it.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 14:07:31 -
[34] - Quote
Robert Caldera wrote:did he laugh in that popular didnt-want-it-anyways fashion? Kind of, yeah. Like I said, there's going to be the hassle of positioning every character in the fleet manually now, but past that, there's very little practical difference if it's set up the way I described. Having to manually warp a bunch of characters to the target system isn't a realistic deterrent to the joys of suicide-ganking. Once in system, EVE's fleet controls accomplish much of the rest of the positioning work. All you have to do is fleet warp, then manually target on each client (once again, done with a single key stroke with a proper overview setup), and then perform the same process to shoot.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 14:53:15 -
[35] - Quote
Dustpuppy wrote:It is someone else who pays the 100 USD and this person is not connected to you. Without connection there is no link and no influence between your actions and his actions.
If you cancel your accounts he will still buy plex from CCP. He only might get less isk for the plex when he sells them on the market, that's all.
So as an outcome CCP doesn't loose any money, they only loose a player relying on a third party tool to generate enough isk to play for free. what.jpg
Do you like, not understand the most basic principles of economics or something?
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 15:23:06 -
[36] - Quote
Dustpuppy wrote:Do you believe just because an unknown amount of people grinding isk stops grinding for isk has any influence on how many plexes are purchased with real money from CCP? If you believe this please tell me how this is possible. I...what? I don't even know what to say right now. For the first time ever on these forums, I'm actually speechless.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 15:42:22 -
[37] - Quote
Jean Luc Lemmont wrote:Destiny Corrupted wrote: Congrats, CCP. The only players I see this change affecting more than marginally is those who use multiboxing software in a targeting-critical environment, such as logistics in incursions. For everyone else, you're adding the hassle of having to move each character manually, and that's about it.
And that's all they were trying to do. I'd like to think that, but I can't, because in my eyes, it's highly unlikely that they were merely trying to nerf incursion/wormhole income. If they wanted to do that, then they could just adjust incursions and wormholes. Sure, some people would complain, but no major shift would take place. However, they've nerfed high-sec pvp so much in the past few years that they're running out of ways to nerf things like suicide-ganking without having the community question whether they're still willing to keep EVE a harsh universe, so they're resorting to underhanded tactics like this in order to sneak by changes while riding a wave of populist support. Much like the way governments attach unpopular bills to necessary ones, so no one will notice. That's my take on this, at least.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 15:49:27 -
[38] - Quote
No, look, I get that you're trolling, but let's do this anyway:
Robert Caldera wrote:this graph is not telling the whole truth, the demand isnt taking such a huge hit, it will more likely shift from isbotters to real players being able to afford PLEX at lower prices again. The graph is unlabeled, and only presents the concept of the relationship, as opposed to presenting the relationship between concrete sets of data.
Robert Caldera wrote:and yeah, btw, the demand and supply graphs should be the other way around, switch the labels. The graph is 100% accurate. I suggest you pick up an economics 101 textbook and read the first few pages of the first chapter.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 16:05:57 -
[39] - Quote
Jean Luc Lemmont wrote:And yet, according to the CODE members that have posted in this thread, this change will have very little impact on their suicide ganking operations.
So either they are lying or you are wrong about this being a ganking nerf.
No, I get it. Like a page or two ago I looked into this some more, and realized that the actual impact will be marginal. However, the fact that CCP is doing this to target (and this is just my own hypothesis) suicide-ganking is troubling.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 16:15:55 -
[40] - Quote
Ginger Barbarella wrote:The only group being "targeted" is botters. This only changes ganking for those that can't or won't work with others or don't know how to do it right and have to resort to blob mentality for their lulz. Gankers that use botting software to do their deed are no better than losers who user roofies to drug women to get into their pants. Same kind of person, same mental issues. Being at the helm of your PC and controlling input to multiple accounts at the same time and watching an episode of Jersey Shore in another room while your computer magically puts ore into your hangar and NPC bounties into your wallet are two different things. Even if CCP decides that the former shouldn't be allowed, which they have the right to do, it's still not botting. Yours is a tired, weak, old argument without any merit.
By the way, CCP doesn't target botters. I still see the same ones mining today that I've reported years ago.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 16:20:07 -
[41] - Quote
Robert Caldera wrote:Destiny Corrupted wrote:However, the fact that CCP is doing this to target (and this is just my own hypothesis) suicide-ganking is troubling. they are not targetting suicide ganking specifically but all activities involving isbotter, because the balance was getting out of whack completely. If you multibox do it on yourself, not some 3rd party automating tool reducing your workload and chances to **** up. Suicide-ganking is the only new activity being targeted by these rules. Mining and ratting, the two activities that benefit from ISBoxer, were already being illegally botted most of the time when ISBoxer was in the picture. Since botting is illegal (and very much punishable), introducing this change would be meaningless unless suicide-ganking (and fringe cases like multi-bombing) are being targeted.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 16:22:33 -
[42] - Quote
Ssabat Thraxx wrote:Apparently you never read CCP's stance on suicide ganking Apparently you've never seen CCP's stance on something change overnight.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 16:29:36 -
[43] - Quote
The majority of people using ISBoxer for those things are automating the processes anyway. Implementing this new rule to punish the minority of ISBoxers who are actually there and manually controlling their input, while the botters go unpunished (as they always were), seems a bit moot to me.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 16:40:50 -
[44] - Quote
Robert Caldera wrote:again, can you back up you claims somehow? All isbotters I know arent running ratting bots with it, they are actively ganking people or bombing the **** out of the enemy as one man army. Go to a null-sec system with lots of NPC kills, and observe the behavior of the locals. Or go to pretty much any system within 5 jumps of a hub, and observe the miners in the belts. Feel free to ask them what they use.
Or you know, just Google up a botting forum and read their discussions. I can safely say there's a three-to-one figure ratio of people using ISBoxer to bot to those using it to gank or bomb.
Nolak Ataru wrote:Congratulations, you realized intentions of this policy. The intentions of this policy are to punish anyone who uses ISBoxer for pvp activities, since as we've just established those using it for pve are already breaking the rules by botting, but go unpunished.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 16:53:43 -
[45] - Quote
Robert Caldera wrote:so you're basically saying because isbotter is abused as ratting bot, we should keep it allowed. There are other software solutions that can accomplish the same thing. CCP can't "ban" software, so they ban the act. The problem is that the act they're banning now is much less severe than the one that's been banned since day 1, and that they've done nothing about.
Robert Caldera wrote:Destiny Corrupted wrote: The intentions of this policy are to punish anyone who uses ISBoxer for pvp activities
for me personally, its enough to see 1-man bombing fleets vanish to appreciate this policy. + yes, and there is nothing wrong with that - if you multibox, you should do all the work, not isbotter. This is no surprise. Your stance against the presence of various "disagreeable" forms pvp in this game is widely known.
Robert Caldera wrote:Destiny Corrupted wrote:, since as we've just established those using it for pve are already breaking the rules by botting, but go unpunished. no, its still a mere unproven statement from you. You think I keep a Rolodex of all the bots I've encountered or something? All I know is that any I've ever reported have never been banned. Even those that outwardly admitted to me that yes, they were botting.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 17:27:59 -
[46] - Quote
Robert Caldera wrote:ShadowandLight wrote:This maneuver by CCP is pointless then click and be happy, no reason to complain here, right? Go on. There is a reason to complain here, because if this rule was aimed at various forms of pvp, and it ends up being entirely circumvented by resourceful players, then CCP will have a precedent to further nerf these forms of pvp. They've done it in the past, many times. The insufficiency of one change has always led to another, and another, and another. The thing is, while players have found ways to deal with these changes, the universe has always shrunk and become less open as a result.
This is not how I want to see EVE play out its course.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 17:33:51 -
[47] - Quote
Sentenced 1989 wrote:Nolak Ataru wrote: Point 3: Once again, lots of VideoFX means that I can F1 on all my clients within a single server tick. Is CCP willing to make the distinction there?
Lets assume we are speaking about 10 toons, you can do 10 clicks in one second with VideoFX positining? And each time make it in the same tick, so not 4 in one tick and next 6 in another tick? You can bind alt+tab, followed by a set of commands to one button. How fast can you mash a single button? I can definitely do it more than 10 time in a second. Of course, like you mentioned, the commands might get split up between two ticks, but that's just the kind of thing that will have to be lived with.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 17:41:16 -
[48] - Quote
Robert Caldera wrote:Sentenced 1989 wrote: Not just that this is good, but this won't hit bombers harder at all, this won't even affect bombers, since hey, for most bomber pilots nothing changes with this since we don't use 3rd party software... :D
with easy bombing I mean 1 dude controlling a bomber fleet alone.. Removal of this is good. Assuming we're talking about the act of bombing itself:
Step 1: warp the fleet with the fleet leader Step 2: hit F1, which is bound to alt+tab + a double click (after aiming your mouse in the direction you want to go), 8 times Step 3: hit F2, which is bound to alt+tab + cloak module, 8 times (might not need this step with recent cloaking changes) Step 4: hit F3, which is bound to alt+tab + bomb module, 8 times Step 5: warp out the fleet with the fleet leader
It's even easier if you're engaging manually with your primary weapons, since EVE has shortcuts for pretty much everything, and broadcasting targets on the overview makes targeting easy.
You don't need ISBoxer for this; ISBoxer just makes it a bit more convenient.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 17:49:20 -
[49] - Quote
Robert Caldera wrote:Destiny Corrupted wrote: You can bind alt+tab, followed by a set of commands to one button.
and this is covered by EULA already (prohibited). so enjoy your ban. Apparently it's not, as long as each shortcut controls input to only one client.
But even if it's made to be illegal, it can still be circumvented by using more binds. For example:
- Keypad_0 is bound to alt+tab (this is completely legit, and CCP can't do anything about this at all, ever) - F1 is bound to double-click - F2 is bound to cloak - F3 is bound to bomb
Now all one has to do is hit Keypad_0 + F1 8 times, Keypad_0 + F2 8 times, etc etc. Completely legit, since all you'd be doing is rebinding your input device keys for comfort. A person should be able to hit 8 successions of 2 keys with 2 hands about as fast as 1 with 1 hand.
Updated solution: you can bind things as continuous input (hold the key to continuously send commands). Then you just need to hold down one key while pressing the other.
Robert Caldera wrote:Destiny Corrupted wrote:You don't need ISBoxer for this; ISBoxer just makes it a bit more convenient. so then, we're gucci, arent we? You're doing it without isbotter and everyone is happy. Incorrect. I've mentioned precedent multiple times, and for some reason, you've chosen to ignore it each time.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 17:50:38 -
[50] - Quote
Agent Intrepid wrote:People who buy plex to sell for isk will still do it, they just have to buy more plex to get the same amount of isk = More income for CCP. Wow, I really haven't realized what to do with all of my lottery winnings until now. Thanks!
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 18:02:21 -
[51] - Quote
Robert Caldera wrote:you are still violating EULA by remapping keybinds as long as you accelerate gameplay compared to regular manner of play. lol, what?
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 18:06:31 -
[52] - Quote
You heard it here first, guys. Rebinding your keys is now a punishable offense.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Posted - 2014.11.26 19:40:05 -
[53] - Quote
white male privilege wrote:if the multiboxer continues mining after the plex requirement is met, he starts making ten times what someone in a solo miner will You're saying that as if ISBoxer is some kind of special privilege that's only available to the select few Chosen Ones or something. As much as I think that alt play should have never been a thing from the beginning, the matter of the fact is that it is, and always has been, available to everyone. It's a potential that everyone is able to unlock, but few choose to do so, much in the same way that making much more money via scamming and trading is possible when compared to mining and mission-running. By your logic, we should penalize the scammers and traders because they make the same money as miners or missioners in a fraction of the time, and can use the remainder of their time to make more.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Destiny Corrupted
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Posted - 2014.11.26 19:45:20 -
[54] - Quote
Kaliba Mort wrote:You are already prohibited from using macros! If you can't constrain yourself from using macros in a game, perhaps your account should be banned sooner rather than later. And no, this has nothing to do with any keyboard. In that case, I'd like to report myself for immediate removal from the game. Apparently, I've been breaking the law for the past ten years by binding the F1-F8 keys to a pair of thumb buttons on my mouse in order to save myself from the pain of my carpal tunnel claw hand by reaching for the buttons on my keyboard.
It's been a good run, guys. See you in Star Citizen.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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